
- PIXWORDS SCENES WITH BATMOBILE CITY MOVIE
- PIXWORDS SCENES WITH BATMOBILE CITY FULL
- PIXWORDS SCENES WITH BATMOBILE CITY SOFTWARE
The space normally occupied by the engine was taken up, instead, by the hydraulic machinery used for the complex opening roof. Two, used for scenes in which someone got into or out of the car, were powered only by electric motors. There were four other Batmobiles created for the movie, as well. The "jet engine" on the back of the car was fed by propane tanks. Despite its tank-like appearance, the car is capable of going from zero to sixty miles an hour in 5.3 seconds, said Crowley.

The four fully driveable Batmobiles the crew built are powered by a 340-horsepower General Motors V8 engine. It took the filmmakers three months of searching to find the off-road truck tires they used for the rear wheels and the wide racing tires used on the front. The hardest things to get right were the tires.
PIXWORDS SCENES WITH BATMOBILE CITY FULL
Under full acceleration, the car would actually rise up on its front "legs" while the front wheels stayed planted on the ground creating an effect like a giant spider - a "bonus," according to Crowley. But its builders were able to create a strong enough front suspension based on two huge articulated arms, just like the model. Initially, it was thought that the hardest part of building the real car would be the front axle. That meant the car had to be fast and be fairly maneuverable. Even the best computerized visual effects wouldn't have the gritty, realistic look he wanted, he said. The finished Batmobile had to look just like the model or it wouldn't be right.Ĭrowley also didn't want to use any digital effects in scenes involving the car. He felt strongly, he said, that there had to be no compromises on the car's appearance. "They did a fantastic job," Crowley said. When he finally had a finished model, Crowley took it to car builders at England's Shepperton Studios where Chris Cobould and Andy Smith led a team that constructed the actual cars used in the film. "Batman Begins" was produced by Warner Bros., which is part of Time Warner, as is CNN.com.

Those were the closest things he could get to Gotham City at that time.
PIXWORDS SCENES WITH BATMOBILE CITY SOFTWARE
Then he used graphics software to superimpose the Batmobile's image onto photographs of New York City street scenes. The concept went through several revisions before Crowley and his colleagues were satisfied that they had found the new Batmobile.Īfter creating each model, Crowley would photograph it. But it was a start, and it was headed in the right direction. When production designer Nathan Crowley was trying to conceive the car's look, he went to a hobby shop and bought 1:12 scale models of a Lamborghini Countach and a Hummer.Ĭrowley cut those two models apart and combined them, dropping in the cockpit from a model of a P-38 Lightning.
PIXWORDS SCENES WITH BATMOBILE CITY MOVIE
You know H.R.NEW YORK (CNN/Money) - If the crouching, jagged Batmobile from the movie "Batman Begins" looks to you like the offspring of a Lamborghini Countach and a Hummer, congratulations. It wasn’t quite what Joel Schumacher was looking for, but Giger’s Batmobile was one hell of a visionary new take on the classic ride.

Not surprisingly, Giger’s take on the Batmobile looks like it belongs in the Alien universe, calling to mind his design for the “Derelict” ship seen in Ridley Scott’s original classic. Alas, of course, the design was not used.Įvery so often, Giger’s Batmobile concept art makes the rounds, and since it has again re-surfaced this week, along with a new 3D model based on the design, we wanted to share it with those of you who maybe haven’t ever seen the designs before. Giger submitted a boldly unique design for the film’s Batmobile, re-imagining the Caped Crusader’s iconic vehicle in his own biomechanical style. In the wake of Alien, Giger created designs for Poltergeist II: The Other Side and Species, and in the early ’90s, he was even approached to do some design work on Batman Forever. Without Giger’s game-changing creation, even Ridley Scott admits, Alien probably wouldn’t even exist, but the Swiss artist’s contributions to the world of cinema don’t start and stop with the Alien franchise. Giger is of course most known for designing the Xenomorph in the original Alien, one of the most iconic monsters in the history of cinema.
